Advanced Global Illumination Course Notes
Philip Dutré | Kavita Bala | Philippe Bekaert |
Contact: Computer Graphics Research Group
ACM SIGGRAPH 2002, Course Notes 2
Abstract
The fundamentals of light transport and techniques for
computing the global distribution of light in a scene.
This course explains basic radiometric quantities, establishes
a general framework for stochastic light transport algorithms,
and touches on some image display issues.
Prerequisites
A basic understanding of classic photorealistic rendering
algorithms such as basic ray tracing and radiosity is
assumed. Knowledge of probability theory is very helpful.
Some familiarity with transport equations and radiometry
is useful, but not necessary.
Topics
Short overview of basic ray tracing and radiosity; radiometry
and the rendering equation; material properties for computer
graphics; general strategies for solving the rendering
equation; stochastic radiosity techniques; current state
of the art in photorealistic rendering research.