Accurate image based relighting through optimization


Pieter Peers

Katholieke Universiteit Leuven

            

Philip Dutré

Katholieke Universiteit Leuven



Contact: Computer Graphics Research Group

Poster at Eurographics Workshop on Rendering 2002





Abstract

In this report we present a new re-lighting technique that, for a single viewpoint, accurately captures the reflectance field of real and virtual objects, without restrictions on their geometrical complexity or material properties. As a result the objects can be re-lit under arbitrary lighting conditions. To capture the reflectance field, we take photographs of an object lit by several lighting patterns on a surrounding discretized hemicube. The illumination of each pixel due to emitted radiance from each discrete patch on the hemicube is approximated by a reflection coefficient and a rectangular support which are found through an optimization procedure. The discretization of the hemicube ensures sufficient angular sampling to capture diffuse material properties. The use of a per patch support accommodates the small solid angle of a incoming light important for specular materials. To re-light the object, the target illumination, a high-dynamic range environment map, is averaged over the support and multiplied by the reflection coefficient, per pixel and per discrete patch on the hemicube. The results obtained show accurate re-lighting of diffuse as well as specular objects.



Keywords: Image Based Relighting, Light Stage, Environment matting, Illumination patterns, Optiization



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