Rendering participating media with bidirectional path tracing


Eric Lafortune

Katholieke Universiteit Leuven

            

Yves Willems

Katholieke Universiteit Leuven



Contact: Computer Graphics Research Group

Proceedings of the 7th Eurographics Workshop on Rendering, p. 91-100
Porto, Portugal, 17-19 June 1996





Abstract

In this paper we show how bidirectional path tracing can be extended to handle global illumination effects due to participating media. The resulting image-based algorithm is computationally expensive but more versatile than previous solutions. It correctly handles multiple scattering in non-homogeneous, anisotropic media in complex illumination situations. We illustrate its specific advantages by means of examples.




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