A hardware accelerated alternative for the accumulation buffer


Ares Lagae

Katholieke Universiteit Leuven

            

Frank Suykens

Katholieke Universiteit Leuven

            

Philip Dutré

Katholieke Universiteit Leuven



Contact: Philip Dutré

Report CW 369, Departement Computerwetenschappen, Katholieke Universiteit Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, Januari 2003





Abstract

In this paper we present a hardware accelerated alternative for the accumulation buffer. Multiple frames are accumulated in a hierarchical way, using texturing and programmable graphics hardware. The new algorithm has significant advantages over existing approaches and can be implemented on almost any recent consumer level graphics hardware architecture.




Downloads


Links