ACM SIGGRAPH 2006 Sketches, 102 pages, Boston, MA, USA, July 2006.

A perceptual heuristic for shadow computation in photo-realistic images

Peter Vangorp

Olivier Dumont

Toon Lenaerts Philip Dutré
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Abstract

Perceptual research in photo-realistic rendering has mainly focused on the limitations of the human visual system to predict visible differences between the pixels of a radiometrically correct image and an approximation of the same image [Daly 1993]. However, research in perceptual psychology and vision suggests that image in- terpretation is inherently a higher-level, feature-based process. Furthermore, applications rarely demand a direct comparison to a radiometrically correct image, so approximations can be less strict. We propose a novel approach to perception that is geared towards these conditions for observing images.

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