These are our publications sorted by year.
2010 - 2009 - 2008 - 2007 - 2006 - 2005 - 2004 - 2003 - 2002 - 2001 - 2000 - 1999 - 1998 - 1997 - 1996 - 1995 - 1994 - 1993
2010
- Pierre Benard, Ares Lagae, Peter Vangorp, Sylvain Lefebvre, George Drettakis and Joelle Thollot. A dynamic noise primitive for coherent stylization. Computer Graphics Forum (Proceedings of the 20th Eurographics Symposium on Rendering), 29(4), June 2010..
- Pierre Benard, Ares Lagae, Peter Vangorp, Sylvain Lefebvre, George Drettakis and Joelle Thollot. NPR Gabor noise for coherent stylization. SIGGRAPH 2010 Talk, SIGGRAPH 2010, Los Angeles, USA, August 2010..
- Ares Lagae, Peter Vangorp, Toon Lenaerts and Philip Dutré. Procedural isotropic stochastic textures by example. Computers & Graphics (Special issue on Procedural Methods in Computer Graphics), 2010..
- Ares Lagae, Sylvain Lefebvre, Rob Cook, Tony DeRose, George Drettakis, D.S. Ebert, J. P. Lewis, Ken Perlin and Matthias Zwicker. State of the Art in Procedural Noise Functions. In EG 2010 - State of the Art Reports. Eurographics Association, May 2010..
2009
- Toon Lenaerts. Unified Particle Simulation and Interactions in Computer Animation (Geünificeerde partikel simulaties en interacties in computer animatie). Ph.D. Thesis, Katholieke Universiteit Leuven, 97 + xvi p.
- Peter Vangorp. Human visual perception of materials in realistic computer graphics. Ph.D. Thesis, Katholieke Universiteit Leuven, 99 + x p.
- Toon Lenaerts and Philip Dutré. An Architecture for Unified SPH Simulations. Technical Report CW559, 13 p.
- Peter Vangorp, Timothy Condon, James Ferwerda, Kavita Bala, Roeland Schoukens and Philip Dutré. Visual equivalence in dynamic scenes. Technical Report CW557, 8 p.
- Ares Lagae, Sylvain Lefebvre, George Drettakis and Philip Dutré. Procedural noise using sparse Gabor convolution. ACM Transactions on Graphics (Proceedings of ACM SIGGRAPH 2009), 28(3), 2009.
- Toon Lenaerts and Philip Dutré. Mixing Fluids and Granular Materials. Computer Graphics Forum 28, 2 (Proceedings of Eurographics 2009), p. 213-218.
- Qixing Huang, Martin Wicke, Bart Adams and Leonidas Guibas. Shape Decomposition Using Modal Analysis. Computer Graphics Forum 28, 2 (Proceedings of Eurographics 2009).
- Michael Wand, Bart Adams, Maks Ovsjanikov, Alexander Berner, Martin Bokeloh, Philipp Jenke, Leonidas Guibas, Hans-Peter Seidel and Andreas Schilling. Efficient Reconstruction of Non-rigid Shape and Motion from Real-Time 3D Scanner Data. ACM Transactions on Graphics.
- Michael Wand, Bart Adams, Maks Ovsjanikov, Alexander Berner, Martin Bokeloh, Philipp Jenke, Leonidas Guibas, Hans-Peter Seidel and Andreas Schilling. Efficient Reconstruction of Non-rigid Shape and Motion from Real-Time 3D Scanner Data. Technical Report, WSI-2009-01, University of Tübingen, 2009.
2008
- Toon Lenaerts and Philip Dutré. Unified SPH Model for Fluid-Shell Simulations. Technical Report CW530, 6p.
- Toon Lenaerts, Bart Adams and Philip Dutré. Porous Flow in Particle-Based Fluid Simulations. ACM Transactions on Graphics 27, 3 (Proceedings of ACM SIGGRAPH 2008), p. 49:1-49:8.
- Toon Lenaerts and Philip Dutré. Unified SPH model for fluid-shell simulations. ACM SIGGRAPH 2008 Poster.
- Ares Lagae and Philip Dutré. Compact, fast and robust grids for ray tracing. SIGGRAPH 2008 Talk, SIGGRAPH 2008, Los Angeles, USA, August 2008.
- Ares Lagae and Philip Dutré. Compact, fast and robust grids for ray tracing. IRT 2008 Invited Poster, Symposium on Interactive Ray Tracing 2008, Los Angeles, USA, August 2008.
- Ares Lagae and Philip Dutré. Accelerating ray tracing using constrained tetrahedralizations. SIGGRAPH 2008 Poster, SIGGRAPH 2008, Los Angeles, USA, August 2008.
- Ares Lagae and Philip Dutré. Accelerating ray tracing using constrained tetrahedralizations. IRT 2008 Poster, Symposium on Interactive Ray Tracing 2008, Los Angeles, USA, August 2008.
- Ares Lagae, Craig Kaplan, Chi-Wing Fu, Victor Ostromoukhov, Johannes Kopf and Oliver Deussen. Tile-based methods for interactive applications. SIGGRAPH 2008 Class, SIGGRAPH 2008, Los Angeles, USA, August 2008.
- Ares Lagae and Philip Dutré. Accelerating ray tracing using constrained tetrahedralizations. Computer Graphics Forum (Proceedings of the 19th Eurographics Symposium on Rendering), 27(4):1303-1312, June 2008.
- Peter Vangorp and Philip Dutré. Shape-dependent gloss correction. Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, p. 123-130.
- Bart Adams, Maks Ovsjanikov, Michael Wand, Hans-Peter Seidel and Leonidas Guibas. Meshless Modeling of Deformable Shapes and their Motion. Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation 2008.
- Qixing Huang, Bart Adams, Martin Wicke and Leonidas Guibas. Non-Rigid Registration Under Isometric Deformations. Computer Graphics Forum 27, 5.
- Ares Lagae and Philip Dutré. Compact, fast and robust grids for ray tracing. Computer Graphics Forum (Proceedings of the 19th Eurographics Symposium on Rendering), 27(4):1235-1244, June 2008.
- Sofie Pollin, Bart Adams and Ahmad Bahai. Spatial Reuse for Practical Scenarios: Iterative Power Adjustment from Distributed Contour Estimation and Propagation. Proceedings of the IEEE Conference on Communications 2008.
- Muath Sabha. Sample-Based Texture Synthesis. Ph.D. Thesis, Katholieke Universiteit Leuven, 139 p.
- Ares Lagae and Philip Dutré. Accelerating ray tracing using constrained tetrahedralizations. Report CW 513, Department of Computer Science, K.U.Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, April 2008.
- Ares Lagae and Philip Dutré. A comparison of methods for generating Poisson disk distributions. Computer Graphics Forum, 27(1):114-129, March 2008.
2007
- Ares Lagae and Philip Dutré. Time and space efficient grids for ray tracing. Report CW 504, Department of Computer Science, K.U.Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, November 2007.
- Bart Adams, Mark Pauly, Richard Keiser and Leonidas Guibas. Adaptively Sampled Particle Fluids. ACM Transactions on Graphics 26, 3 (Proceedings of ACM SIGGRAPH 2007), p. 48:1-48:7.
- Qixing Huang, Bart Adams and Michael Wand. Bayesian Surface Reconstruction via Iterative Scan Alignment to an Optimized Prototype. Proceedings of the Eurographics Symposium on Geometry Processing 2007.
- Ares Lagae and Philip Dutré. The tile packing problem. Geombinatorics, 17(1):8-18, July 2007.
- Peter Vangorp, Jurgen Laurijssen and Philip Dutré. The influence of shape on the perception of material reflectance. ACM Transactions on Graphics 26, 3 (Proceedings of ACM SIGGRAPH 2007), p. 77:1-77:9.
- Karl vom Berge. Compact Factored Representations for Reflectance of Complex Materials. Ph.D. Thesis, Katholieke Universiteit Leuven.
- Ares Lagae. Tile-Based Methods in Computer Graphics. PhD thesis, Departement Computerwetenschappen, Katholieke Universiteit Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, April 2007.
- Muath Sabha and Philip Dutré. Feature-based texture synthesis using Voronoi diagrams. Technical Report CW492, 12 p.
- Muath Sabha, Pieter Peers and Philip Dutré. Texture synthesis using exact neighborhood matching. Computer Graphics Forum 26, 2, p. 131-142.
- Bart Adams and Anders Adamson. Ray Tracing of Point Models. Chapter in Point-Based Graphics, Markus Gross, Hanspeter Pfister (editors), Elsevier/Morgan Kaufmann, ISBN:0123706041.
2006
- Ares Lagae and Philip Dutré. Long-period hash functions for procedural texturing. In L. Kobbelt, T. Kuhlen, T. Aach, and R. Westermann, editors, Vision, Modeling, and Visualization 2006, pages 225-228, Berlin, November 2006. Akademische Verlagsgesellschaft Aka GmbH.
- Ares Lagae and Philip Dutré. Poisson sphere distributions. In L. Kobbelt, T. Kuhlen, T. Aach, and R. Westermann, editors, Vision, Modeling, and Visualization 2006, pages 373-379, Berlin, November 2006. Akademische Verlagsgesellschaft Aka GmbH.
- Muath Sabha and Philip Dutré. Image welding for texture synthesis. Vision, Modeling, and Visualization 2006.
- Ares Lagae and Philip Dutré. An alternative for Wang tiles: Colored edges versus colored corners. ACM Transactions on Graphics, 25(4):1442-1459, October 2006.
- Pieter Peers. Sampling reflectance functions for image-based relighting. Ph.D. Thesis, Katholieke Universiteit Leuven, 178 + ix p.
- Ares Lagae and Philip Dutré. A comparison of methods for generating Poisson disk distributions. Report CW 459, Departement Computerwetenschappen, Katholieke Universiteit Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, August 2006.
- Ares Lagae, Jarkko Kari and Philip Dutré. Aperiodic sets of square tiles with colored corners. Report CW 460, Departement Computerwetenschappen, Katholieke Universiteit Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, August 2006.
- Ares Lagae and Philip Dutré. The tile packing problem. Report CW 461, Departement Computerwetenschappen, Katholieke Universiteit Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, August 2006.
- Ares Lagae and Philip Dutré. Generating well-distributed point sets with a self-similar hierarchical tile. Report CW 462, Department of Computer Science, K.U.Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, August 2006.
- Peter Vangorp, Olivier Dumont, Toon Lenaerts and Philip Dutré. A perceptual heuristic for shadow computation in photo-realistic images. ACM SIGGRAPH 2006 Sketch, p. 102.
- Pieter Peers, Karl vom Berge, Wojciech Matusik, Ravi Ramamoorthi, Jason Lawrence, Szymon Rusinkiewicz and Philip Dutré. A compact factored representation of heterogeneous subsurface scattering. ACM Transactions on Graphics 25, 3 (Proceedings of ACM SIGGRAPH 2006), p. 746-753.
- Bart Adams, Toon Lenaerts and Philip Dutré. Particle splatting: Interactive rendering of particle-based simulation data. Technical Report CW453, 16 p.
- Richard Keiser, Bart Adams, Philip Dutré, Leonidas Guibas and Mark Pauly. Multiresolution Particle-Based Fluids. ETH Zurich Technical Report #520.
- Bart Adams. Point-based modeling, animation and rendering of dynamic objects. Ph.D. Thesis, Katholieke Universiteit Leuven, 205 + xiii p.
- Pieter Peers and Philip Dutré. Update rules for a weighted non-negative FH*G factorization. Technical Report CW440.
- Philip Dutré, Kavita Bala and Philippe Bekaert. Advanced global illumination, 2nd edition. A K Peters, 366 + xvi p.
2005
- Ares Lagae and Philip Dutré. An efficient ray-quadrilateral intersection test. Journal of Graphics Tools, 10(4):23-32, October 2005.
- Ares Lagae and Philip Dutré. A procedural object distribution function. ACM Transactions on Graphics, 24(4):1442-1461, October 2005.
- Dimitrios Biliouris, Karl vom Berge, Jan van Aardt, Philip Dutré, Bart Muys, Yves Willems and Pol Coppin. Hyperspectral virtual imaging system of a Fagus sylvatica stand. Proceedings of SPIE 5976 (Remote Sensing 2005), 10 p.
- Muath Sabha and Philip Dutré. A fast texture synthesis technique using spatial neighborhood. Technical Report CW400, 17 p.
- Bart Adams, Richard Keiser, Mark Pauly, Leonidas Guibas, Markus Gross and Philip Dutré. Efficient raytracing of deforming point-sampled surfaces. Computer Graphics Forum 24, 3 (Proceedings of Eurographics 2005), p. 677-684.
- Mark Pauly, Richard Keiser, Bart Adams, Philip Dutré, Markus Gross and Leonidas Guibas. Meshless animation of fracturing solids. ACM Transactions on Graphics 24, 3 (Proceedings of ACM SIGGRAPH 2005), p. 957-964.
- Kavita Bala and Philip Dutré. Rendering Techniques 2005. Proceedings of the 16th Eurographics Symposium on Rendering, 325 p.
- Pieter Peers and Philip Dutré. Inferring reflectance functions from wavelet noise. Proceedings of the 16th Eurographics Symposium on Rendering, p. 173-182.
- Richard Keiser, Bart Adams, Dominique Gasser, Paolo Bazzi, Philip Dutré and Markus Gross. A unified lagrangian approach to solid-fluid animation. Proceedings of the Eurographics Symposium on Point-Based Graphics 2005, p. 125-133.
- Thomas Koninckx, Pieter Peers, Philip Dutré and Luc Van Gool. Scene-adapted structured light. Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, p. 611-618.
- Ares Lagae, Olivier Dumont and Philip Dutré. Geometry synthesis by example. In M. Spagnuolo, A. Pasko, and A. Belyaev, editors, International Conference on Shape Modeling and Applications 2005 (SM'05), pages 176-185. IEEE Computer Society, June 2005.
- Olivier Dumont, Vincent Masselus, Peter Zaenen, Johan Wagemans and Philip Dutré. A perceptual quality scale for image-based relighting of glossy surfaces. Technical Report CW417, 8 p.
- Olivier Dumont and Philip Dutré. Light transport analysis and rendering. Technical Report CW416, 9 p.
- Ares Lagae and Philip Dutré. Template Poisson disk tiles. Report CW 413, Departement Computerwetenschappen, Katholieke Universiteit Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, May 2005.
- Pieter Peers, Vincent Masselus and Philip Dutré. Free-form acquisition of shape and appearance. Technical Report CW403, 18 p.
- Dimitrios Biliouris, Karl vom Berge, Jan van Aardt, Philip Dutré, Bart Muys, Yves Willems and Pol Coppin. Hyperspectral virtual imaging system of a Fagus sylvatica stand. Communications in Agricultural and Applied Biological Sciences 70, 2, p. 65-68.
2004
- Vincent Masselus. A practical framework for fixed viewpoint image-based relighting. Ph.D. Thesis, Katholieke Universiteit Leuven, 156 + vii p.
- Ares Lagae and Philip Dutré. An efficient ray-quadrilateral intersection test. Report CW 394, Departement Computerwetenschappen, Katholieke Universiteit Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, October 2004.
- Philip Dutré. Image-Based Relighting. Eugraphics 2004, Invited Talk.
- Frederik Anrys and Philip Dutré. Lighting design by simulated annealing. Technical Report CW393 7 p.
- Frederik Anrys and Philip Dutré. Image-Based Lighting Design. Proceedings of the 4th IASTED International Conference on Visualization, Imaging, and Image Processing.
- Philip Dutré, Henrik Wann Jensen, James Arvo, Kavita Bala, Philippe Bekaert, Steve Marschner and Matt Pharr. State of the Art in Monte Carlo Global Illumination Course Notes. ACM SIGGRAPH 2004 Course Notes 4.
- Ares Lagae, Olivier Dumont and Philip Dutré. Geometry synthesis. SIGGRAPH 2004 Sketch, SIGGRAPH 2004, Los Angeles, USA, August 2004.
- Vincent Masselus, Pieter Peers, Philip Dutré and Yves Willems. Smooth Reconstruction and Compact Representation of Reflectance Functions for Image-Based Relighting. Proceedings of the Eurographics Symposium on Rendering 2004.
- Bart Adams and Philip Dutré. Boolean Operations on Surfel-Bounded Solids Using Programmable Graphics Hardware. Proceedings of the Eurographics Symposium on Point-Based Graphics 2004.
- Bart Adams, Martin Wicke, Philip Dutré, Markus Gross, Mark Pauly and Matthias Teschner. Interactive 3D Painting on Point-Sampled Objects. Proceedings of the Eurographics Symposium on Point-Based Graphics 2004.
- Frederik Anrys and Philip Dutré. Image-based lighting design. Technical Report CW382, 7 p.
- Ares Lagae, Olivier Dumont and Philip Dutré. Geometry synthesis. Report CW 381, Departement Computerwetenschappen, Katholieke Universiteit Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, March 2004.
2003
- Vincent Masselus. Visualizing Real Objects with Novel Illumination. 1st Flanders Engineering PhD Symposium, Brussels, Belgium, 11 December 2003.
- Frank Suykens, Karl vom Berge, Ares Lagae and Philip Dutré. Interactive Rendering with Bidirectional Texture Functions. Computer Graphics Forum, 22(3):463-472, September 2003.
- Philip Dutré, Philippe Bekaert and Kavita Bala. Advanced Global Illumination. AK Peters, August 2003.
- Bart Adams and Philip Dutré. Interactive Boolean Operations on Surfel-Bounded Solids. ACM Transactions on Graphics 22, 3 (Proceedings of ACM SIGGRAPH 2003), p. 651-656.
- Henrik Wann Jensen, James Arvo, Philip Dutré, Alexander Keller, Art Owen, Matt Pharr and Peter Shirley. Monte Carlo Ray Tracing. ACM SIGGRAPH 2003 Course Notes 44.
- Vincent Masselus, Pieter Peers, Philip Dutré and Yves Willems. Relighting with 4D Incident Light Fields. ACM Transactions on Graphics 22, 3 (Proceedings of ACM SIGGRAPH 2003), p. 613-620.
- Philip Dutré and Pieter Peers. Wavelet Environment Matting. Hierarchical Methods in Computer Graphics, Dagstuhl Seminar 032771, June 29 - July 4, 2003.
- Dimitrios Biliouris, Karl vom Berge, Stefan Fleck, K Nackaerts, Philip Dutré, Bart Muys, Yves Willems and Pol Coppin. CLabSpeG: a Compact Laboratory Spectro-Goniometer system enabling rapid and complete BRDF assessments of forest elements. Proceedings of the IEEE International Geoscience and Remote Sensing Symposium 2003, p. 1-2.
- Pieter Peers and Philip Dutré. Wavelet Environment Matting. Proceedings of the Eurographics Symposium on Rendering 2003.
- Bart Adams and Philip Dutré. A Smoothing Operator for Boolean Operations on Surfel-Bounded Solids. Technical Report CW359, 7 p.
- Ares Lagae, Frank Suykens and Philip Dutré. A hardware accelerated alternative for the accumulation buffer. Report CW 369, Departement Computerwetenschappen, Katholieke Universiteit Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, Januari 2003.
2002
- Frank Suykens. On robust Monte Carlo algorithms for multi-pass global illumination. Ph.D. Thesis, Katholieke Universiteit Leuven, 258 + xiii p.
- Per Christensen, Henrik Wann Jensen, Toshi Kato and Frank Suykens. A practical guide to global illumination using photon mapping. ACM SIGGRAPH 2002, Course Notes 43.
- Philip Dutré, Kavita Bala and Philippe Bekaert. Advanced Global Illumination Course Notes. ACM SIGGRAPH 2002, Course Notes 2.
- Vincent Masselus, Philip Dutré and Frederik Anrys. The Free-form Light Stage. Proceedings of the Eurographics Workshop on Rendering 2002, p. 247-256.
- Vincent Masselus, Philip Dutré and Frederik Anrys. The free-form light stage. ACM SIGGRAPH 2002 Sketch, p. 262.
- Vincent Masselus, Philip Dutré and Frederik Anrys. The Free-form Light Stage. Technical Report CW335, 14 p.
- Hector Y. Yee, Philip Dutré and Sumanta Pattanaik. Fundamentals of Lighting and Perception: The Rendering of Physically Accurate Images. Games Developer's Conference.
- Pieter Peers and Philip Dutré. Accurate image based re-lighting through optimization. Technical Report CW336, 17 p.
- Pieter Peers and Philip Dutré. Accurate image based relighting through optimization. ACM SIGGRAPH 2002 Sketch, p. 145.
- Pieter Peers and Philip Dutré. Accurate image based relighting through optimization. Poster at Eurographics Workshop on Rendering 2002.
2001
- Per Christensen, Henrik Wann Jensen and Frank Suykens. A practical guide to global illumination using photon mapping. ACM SIGGRAPH 2001 Course Notes 38, p. 60-90.
- Frank Suykens and Yves Willems. Path differentials and applications. Proceedings of the 12th Eurographics Workshop on Rendering, p. 257-268.
- Frank Suykens. Path Differentials for Monte Carlo Rendering. Dagstuhl Seminar 01242: Stochastic Methods in Rendering.
- Frank Suykens and Yves Willems. Path differentials and applications. Technical Report CW307, 19 p.
2000
- Philippe Bekaert. Monte Carlo Techniques for Radiosity. Dagstuhl Seminar No. 00251, Report No. 278.
- Philippe Bekaert, Mateu Sbert and Yves Willems. Weighted importance sampling techniques for Monte Carlo radiosity. Proceedings of the Eurographics Workshop on Rendering 2000, p. 35-46.
- Frank Suykens and Yves Willems. Density Control for Photon Maps. Proceedings of the Eurographics Workshop on Rendering 2000, p. 23-34.
- Philippe Bekaert, Mateu Sbert and Yves Willems. Higher-Order Radiosity Approximations with a Stochastic Jacobi Iterative Method. Proceedings of Spring Conference on Computer Graphics 2000, p. 212-221.
- Philippe Bekaert. Efficiënte radiositeitsberekening met de stochastische Jacobi iteratieve methode. 36e Nederlands Mathematisch Congres.
- Jan Prikryl, Philippe Bekaert and Werner Purgathofer. Importance-driven hierarchical stochastic ray radiosity. Visualisation and Interactive Digital Media 2000 (8-th International Conference in Central Europe on Computer Graphics), p. 100-106.
- Frank Suykens and Yves Willems. Adaptive Filtering for Progressive Monte Carlo Image Rendering. Visualization and Interactive Digital Media 2000 (Proceedings of the 8th International Conference in Central Europe on Computer Graphics), p. 220-227.
1999
- Frank Suykens. Bidirectional Path Tracing and Improvements. Proceedings of Seminar on Physically Based Rendering: Techniques and Applications.
- Philippe Bekaert. Hierarchical and stochastic algorithms for radiosity. Ph.D. Thesis, Katholieke Universiteit Leuven, 260 + xii p.
- Frank Suykens and Yves Willems. Weighted Multipass Methods for Global Illumination. Computer Graphics Forum 18, 3 (Proceedings of Eurographics '99), p. C209-C220.
- Miquel Feixas, Esteve del Acebo, Philippe Bekaert and Mateu Sbert. An Information Theory Framework for the Analysis of Scene Complexity. Computer Graphics Forum 18, 3 (Proceedings of Eurographics '99), p. C95-C106.
- Mateu Sbert, Alex Brusi and Philippe Bekaert. Gathering for free in random walk radiosity. Proceedings of the 10th Eurographics Workshop on Rendering, p. 89-94.
- Miquel Feixas, Esteve del Acebo, Philippe Bekaert and Mateu Sbert. Information Theory Tools for Scene Discretization. Proceedings of the 10th Eurographics Workshop on Rendering, p. 95-106.
- Philippe Bekaert, Ronald Cools and Yves Willems. An empirical comparison of Monte Carlo radiosity algorithms. Proceedings of the 7th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media, p. 9-16.
- Frank Suykens and Yves Willems. Combining Bidirectional Path Tracing and Multipass Rendering. Proceedings of the 7th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media, p. 265-272.
1998
- Philippe Bekaert, Philip Dutré and Yves Willems. Final radiosity gather step using a Monte Carlo technique with optimal importance sampling. Technical Report CW275, 14 p.
- Philippe Bekaert, Ronald Cools and Yves Willems. The effectiveness of quasi-Monte Carlo Sampling for solving the radiosity problem. International Congress on Computational and Applied Mathematics.
- Philippe Bekaert, László Neumann, Attila Neumann, Mateu Sbert and Yves Willems. Hierarchical Monte Carlo Radiosity. Proceedings of the 9th Eurographics Workshop on Rendering, p. 259-268.
- Philip Dutré, Frank Suykens and Yves Willems. Optimized Monte Carlo path generation using genetic algorithms. Technical Report CW267, 12 p.
1997
- Attila Neumann, László Neumann and Philippe Bekaert. Radiosity with well distributed ray sets. Computer Graphics Forum 16, 3 (Proceedings of Eurographics '97), p. C261-C270.
- Philip Dutré, Philippe Bekaert, Frank Suykens and Yves Willems. Bidirectional radiosity. Proceedings of the 8th Eurographics Workshop on Rendering, p. 205-216.
1996
- Philip Dutré. Mathematical frameworks and Monte Carlo Algorithms for global illumination in computer graphics. Ph.D. Thesis, Katholieke Universiteit Leuven, 191 p.
- Attila Neumann, László Neumann, Philippe Bekaert, Yves Willems and Werner Purgathofer. Importance-driven stochastic ray radiosity. Proceedings of the 7th Eurographics Workshop on Rendering, p. 111-121.
- Philippe Bekaert and Yves Willems. Error control for radiosity. Proceedings of the 7th Eurographics Workshop on Rendering, p. 153-164.
- Eric Lafortune and Yves Willems. Rendering participating media with bidirectional path tracing. Proceedings of the 7th Eurographics Workshop on Rendering, p. 91-100.
- Philippe Bekaert and Yves Willems. HIRAD: A hierarchical higher order radiosity implementation. Proceedings of the 12th Spring Conference on Computer Graphics, p. 213-227.
- Eric Lafortune. Monte Carlo Techniques and Optimisations for Physically Based Rendering. Dagstuhl Seminar on Rendering.
- Philip Dutré. Mathematical Frameworks for Global Illumination. Dagstuhl Seminar on Rendering.
- Eric Lafortune. Mathematical models and Monte Carlo algorithms for physically based rendering. Ph.D. Thesis, Katholieke Universiteit Leuven, 167 p.
1995
- Philip Dutré and Yves Willems. Potential-driven Monte Carlo particle tracing for diffuse environments with adaptive probability density functions. Proceedings of the 6th Eurographics Workshop on Rendering, p. 306-315.
- Philippe Bekaert and Yves Willems. Importance-driven progressive refinement radiosity. Proceedings of the 6th Eurographics Workshop on Rendering, p. 316-325.
- Eric Lafortune and Yves Willems. Reducing the number of shadow rays in bidirectional path tracing. Proceedings of the The Winter School of Computer Graphics and Visualisation '95, p. 384-392.
- Philippe Bekaert, Geert Uytterhoeven and Yves Willems. An experiment with wavelet image coding. Proceedings of the 11th Spring Conference on Computer Graphics, p. DM1-DM6.
- Eric Lafortune and Yves Willems. A 5D tree to reduce the variance of Monto Carlo ray tracing. Proceedings of the Eurographics Workshop on Rendering 1995, p. 11-20.
1994
- Eric Lafortune and Yves Willems. Using the modified Phong reflectance model for physically based rendering. Technical Report CW197, 19 p.
- Eric Lafortune and Yves Willems. A theoretical framework for physically based rendering. Computer Graphics Forum 13, 2, p. 97-107.
- Philip Dutré and Yves Willems. Importance-driven Monte Carlo light tracing. Proceedings of the 5th Eurographics Workshop on Rendering, p. 185-194.
- Eric Lafortune and Yves Willems. The ambient term as a variance reducing technique for Monte Carlo ray tracing. Proceedings of the 5th Eurograpics Workshop on Rendering, p. 163-171.
- Philippe Bekaert and Yves Willems. A progressive importance-driven rendering algorithm. Proceedings of the 10th Spring School on Computer Graphics and its Applications, p. 58-67.
- Philip Dutré. A mathematical framework for global illumination algorithms. Proceedings of the Winter School of Computer Graphics and CAD Systems '94, p. 75-84.
- Philippe Bekaert and Yves Willems. Raytracing 3D linear graftals. Proceedings of the Winter School of Computer Graphics and CAD Systems '94, p. 40-54.
1993
- Philip Dutré, Eric Lafortune and Yves Willems. Monte Carlo light tracing with direct computation of pixel intensities. 3rd International Conference on Computational Graphics and Visualisation Techniques, p. 128-137.
- Eric Lafortune and Yves Willems. Bi-directional path tracing. Proceedings of Compugraphics '93, p. 145-153.
- Eric Lafortune and Yves Willems. Hierarchical and adaptive meshing with linear interpolation of vertex radiosities. Proceedings of the International Conference on Computer Graphics '93, p. 71-78.